Digital Media
Ruimte als evenement: IMAX
"Ruimte als evenement: IMAX (Space as Event: IMAX)" Archis, 3:1999. p. 79-80.
Interactive ruimten:screenspace
"Interactive ruimten:screenspace (Interactive Space:screenspace)" Archis, 4:1999, p. 78-80.
Interactive Narrative and the Interstitial Interface
"Interactive Narrative and the Interstitial Interface" Interactive Frictions Conference, The University of Southern California, June 4-6, 1999.
Verhalende ruimte
"Verhalende ruimte (Narrativized Space)", Archis, 6:1999, p. 78-80.
The Effect of Multiform Narrative on Subjectivity
"The Effect of Multiform Narrative on Subjectivity" Screen, 40:2, Summer 1999, p. 146-157.
Verbal-Visual-Virtual: A MUDdy History
"Verbal-Visual-Virtual: A MUDdy History" Gramma: Journal of Theory and Criticism, Aristotle University of Thessaloniki, Volume 7, 1999, pp. 73-90.
Spectator, Avatar, Golem, Bot: Interface and Subject Position in Interactive Fiction
"Spectator, Avatar, Golem, Bot: Interface and Subject Position in Interactive Fiction" paper given at SCS conference, Chicago, March 2000.
Welkom in de speelautomatenhal
"Welkom in de speelautomatenhal. Het compuerspel als symptoom van het post-postmoderne tijdperk" (Welcome to the Arcade), pp. 45-57 and "Starring Lara Croft", pp. 213-222, in Hollywood op straat: Film en televisie in de hedendaagse mediacultuur, Thomas Elsaesser and Pepita Hesselberth, eds., Amsterdam: Vossiuspers, (AUP), 2000.
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