Alison McMahan has written numerous articles for newspapers and magazines such as Filmmaker, Millimiter, American Cinematographer and The Independent. In addition she has written academic papers on the topics of film history, digital media, and virtual reality. Here is a selection.
"Memesis: A Prototype in Biofeedback and Virtual Reality Narration for CAVEs" Proceedings of the Ninth International Conference on Virtual Systems and Multimedia, VSMM2003: Hybrid Reality: Art, Technology and the Human Factor, Montreal, October 15-17, 2003, ed. Hal Thwaites, Montreal, Canada: Hexagram Institute, October 2003, pp. 694-702.
"Immersion, Engagement and Presence: A Method for Analyzing 3-D Video Games" Chapter on issues of presence and engagement in virtual reality environments and computer games for anthology
"Will the Real Animation Please Stand Up: The Transition from Stop-Motion and Animatronics to CGI in Hollywood Films", 14th Annual Society for Animation Studies Conference, Glendale, CA, September 28, 2002.
"Sentient VR: The Memesis Project (Report of a Work in Progress)" Proceedings of the 6th World Multiconference on Systemics, Cybernetics and Informatics (SCI 2002) Orlando, Fla., July 14-18, 2002, edited by Nagib Callaos, Marin Bica and Maria Sanchez,Orlando, Fla.: International Institute of Informatics and Systemics (IIIS), 2002, pp. 467-472.